Dani Moll Toste
Briefly describe your artistic practice.
I often draw muscular, fleshy people. I am aesthetically and formally inspired by computer graphics and video games, trying to find “my hand” in digital painting.
What are you currently working on?
I have a few paintings in progress, but recently I’ve been putting my energy into a first-person, dreamy-museum-world game. Over the past couple years I’d gone back into this project to rework it.
How has your artistic practice changed since you came to CMU?
I came to CMU thinking I would just build a concept art portfolio, but being surrounded by students with widely varying practices changed my outlook on life. College ended up being a place of exploration, and it’s been liberating knowing that most people are doing their own cool thing.